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Game Product Management, Analytics and Monetization

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Turbine Games Consulting

Game Product Management, Analytics and Monetization

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Tag: split-testing

12/04/2023 Matthew Emery

The A/B Testing Playbook For Mobile Games, Part 2: Statistical Significance Testing

In the first article in this series: The A/B Testing Playbook for Mobile Games, Part 1: Structuring the Experiment, we discussed the different types of A/B testing (also known as “split-testing”), how to properly structure experiments, and the most common …

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02/10/2023 Matthew Emery

The A/B Testing Playbook For Mobile Game Growth, Part 1: Structuring the Experiment

About our articles and guides In our work on 100+ games with 80+ game teams, there are some challenges that we encounter again and again. Over time, our experiences naturally evolve into generalizable best-practices. In these articles, I attempt to …

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Recent Posts

  • The A/B Testing Playbook For Mobile Games, Part 2: Statistical Significance Testing
  • The A/B Testing Playbook For Mobile Game Growth, Part 1: Structuring the Experiment
  • The IAP Merchandising Playbook, Part 3: MVP Store Design (V2.0)
  • The IAP Merchandising Playbook, Part 2: Visual Hierarchy
  • The IAP Merchandising Playbook, Part 1: Special Offers that Sizzle

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