The IAP Merchandising Playbook, Part 3: MVP Store Design (V2.0)
Wireframes and best practices for building a minimal viable product for your in-game mobile free-to-play game store
Game Product Management, Analytics and Monetization
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Wireframes and best practices for building a minimal viable product for your in-game mobile free-to-play game store
Top-grossing mobile games use visual hierarchy to guide players’ purchases. Here’s your playbook for visual hierarchy in IAP stores!
In mobile games, IAP Merchandising is an area where best-practices are well established. Here’s your checklist for creating IAP Special Offers that sell!
As a product manager, designer and data geek, I love improving the performance of live game products. For consulting inquiries, reach me at: matt@turbine.games