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Game Product Management, Analytics and Monetization

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Turbine Games Consulting logo

Turbine Games Consulting

Game Product Management, Analytics and Monetization

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  • Read Blog

Month: October 2019

10/09/2019 Matthew Emery

How to Fail in F2P Mobile Games, Part III: Vague Product Goals

Previously, in “How to Fail in F2P Mobile Games…” In Part II of “How to Fail in F2P Mobile Games” we touched on three distinct approaches to product and feature design: Adapting Proven Solutions, Forward-Innovation, and Pure (blank slate) Design. Now, in …

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