Field note · March 18, 2026
Who's Winning in Hybrid Casual Puzzle?
Who's winning in hybrid casual puzzle?
Infographic: TOP-7 pubs by IAP+AD* Rev (Jan/Feb, NET)
One of the Top-7 publishers has shipped 1,107 games.
The chart shows who's on top. What it doesn't show - how many total games each has shipped!
Rollic — 351 games Loom — 120 games (at Crescive) iKame — 250 1SOFT — 370 Grand — 4 games (+10 at Good Job Games) Lion — 196 ABI — 1,107
6 of 7 have shipped hundreds of titles. ABI has shipped over a thousand. These are high-volume operators who have been iterating, learning and building infrastructure for years.
Two backstories worth calling out
Loom's (Pixel Sort) founders previously ran Crescive, which published ~120 games, so Pixel Sort is, like the rest, a result of high-volume iteration and learning.
Grand, the notable exception on this list, has just 4 published games, but their founders are ex-Good Job Games, where they built Zen Match, then operated it alongside Moon Active.
A few other things
6 of 7 top publishers lead with sort puzzle variants. Rollic is the only exception (Color Block Jam = color block extraction, not sort).
Turkey and Vietnam account for 6 of the 7 top publishers. Rollic, Loom, and Grand are Turkish. iKame, 1SOFT, and ABI are Vietnamese. No US or EU publisher in sight.
If you're a studio evaluating hybrid casual puzzle entry right now — the publishers you'd be competing against have, on average, shipped hundreds of games to get here.
So, if you're planning to be the next to launch a $10M+ hybrid casual puzzle game, plan on launching 200 prototypes first!
Time to get crackin.
May the odds be ever in your favor.
IAP Data from AppMagic *Ad revenue estimated (Turbine model)
Turbine helps mobile game & app publishers drive UA and product KPIs.
Work with Turbine View original on LinkedIn →