How to fail at hybrid-casual puzzle ⤵?

Recently I've worked with several clients transitioning from hypercasual into hybrid-casual.

Mostly puzzle games, which represent ~50% of successful hybrid-casual launches since 2023 (AppMagic data, Arcade is the other 50%)

Each of these developers is doing a LOT of things right.

But they were all making the same mistake

Underinvesting in or deferring robust loss aversion / streak features.

Here's my take, and a quick PSA

For linear, level-based puzzle games with loss states

Best practice seems to (resoundingly) be layered streak events producing the "are you sure? -> are you really really sure?" loss sequence.

All that said, I do have a broader question...

?Is this (layered streaks and maximal loss aversion) just how puzzle games will be experienced for the foreseeable future? Will players get tired of this?